Showing posts with label illustrator's work. Show all posts
Showing posts with label illustrator's work. Show all posts

Sunday, 6 November 2016

Frequently Asked Questions

“One is expected to show a bit of eccentricity to be interesting. Otherwise one is simply a sad old crone, and no one wants that, you know.” 
"The Ice Princess", Camilla Läckberg



Today I'm celebrating 50.000 views of my blog! I thought that it might be an occasion for you- dear readers and watchers- to "get to know" me a little better. So! Somewhere in the top left corner of your screens you can see me working hard. And below you can read Top 10 Most Frequently Asked Questions  (questions I've been asked by wonderfully inquiring people who stumbled upon my works or under interviews) along with my answers. Maybe you'll find them interesting or useful:


1. When did you start to be interested in illustrating?

Since childhood I've been surrounded by books about art (very classic, traditional art to be precise).  I really loved to browse through them. However it was a "passive" interest.

My "active" interest in making illustrations began when I came into contact with fantasy games and books in a high school.

2. Where and when did you learn drawing?

I began to learn drawing at the age of 18 (some of you may think that it's quite late). I was attending drawing classes to pass entrance exams for Warsaw Faculty of Architecture. Then, during studies I had a broad spectrum of art classes (drawing, painting, sculpting, study of colors, digital graphics etc). It was a valuable base for practicing at home. Even more important were classes from architectural design and history of architecture. These enabled me to draw detailed buildings and landscapes from imagination.

3. For how long have you been working as a freelance illustrator?

I'm a freelance illustrator since graduating from Faculty of Architecture (2011).

4. Which artists inspire you most?

Old masters:  L. da Vinci, A. Dürer and G. B. Piranesi. Their sketches brilliantly presented the whole process of "constructing" their works (the visible guide lines). On the other hand my favorite painter is Zdzisław Beksiński. He was able to create a mood which can be easily felt, even though it can be hardly described with words.

5. What are your other inspirations:

On the first place I'd say long walks. My thoughts flow the most freely when I'm walking. Moreover: dark and melodic music, fantasy books, historical buildings.

6. What techniques/tools do you use in creating your work?

-watercolor paper: yellowish Canson Colorline and white Daler-Rowney (300g)
- watercolors (in tubes and bars)

-a waterproof Faber-Castell's "PITT artist pen", size S

- Rotring's Artpens, various sizes. They're quite handy and allow to draw fine, stylish lines

- mechanical pencil, size 0.5

- After scanning I use Photoshop, mostly to set the colors/contrasts and add a text

7. What does your creative process look like? 

1. Usually the first step is "brainstorming". In a relatively short period of time I browse through plenty of photos and illustrations related somehow to my task. The purpose is being in the right creative mood, not searching particular references.

2. Then I make about dozen of thumbnail sketches just for myself. If it's a commission I often send about 3 more detailed sketches to the customer to get a better idea of his/her expectations.

 3. And then the whole fun begins. A delicate pencil sketch helps me to set the right composition. Then it's time for a more precise pen drawing and finally watercolors can be used.

4. Sometimes it happens that I'm not really satisfied with the color scheme and I need to redraw the whole work.

 5. If the original looks fine, it is scanned and edited digitally to prepare it for example for printing.

What can be said in few sentences may actually take me several days.

8. What are the biggest advantages of being a freelance illustrator?

1. The most important for me: continuous development of skills.

2. A very positive feedback from foreign people from various parts of the world. It's really motivating and uplifting.

3. Quite low level of stress.

4. Freedom in managing time.

9. What are the biggest disadvantages of being a freelance illustrator?

1. Uncertainty in economic matters. Very low earnings at the beginning (at least in case of the vast majority of cases).

2. Sporadic direct contact with other people. My contact with customers is usually limited to e-mails, less often to Skype talks.

Not so many after all :)

10. Did you always wanted to be an artist? What would you be doing if you weren't an illustrator?

For a short period of time I  wanted to be a garbage collector (big cars + working in the open air). Then I wanted to be an archeologist or paleontologist as I'm fascinated by the past.

If I weren't an illustrator, I'd be an architect as that's my learned profession.

Wednesday, 1 July 2015

The Best Tips





Sometimes I'm interviewed (oh, it sounds so nobly) by magazines, e-zines and/or curious students. Almost always a question like "The Best Tip/3 Tips/5Tips for Aspiring Artists" appears.
Here are some tips which were especially valuable for me. I'm not sure if they're truly revealing, but here they are anyway:


1. "Everything you do proves who you are"
These were words of a professor from my faculty, which really stuck in my memory. At first glance it can seem obvious, but acting according this rule is extremely important (especially in the Internet Age). The way you contact with people interested in your works, the way you comment other artists' works, the photos you submit to various social media, blog entries you write - all it shows if you are trustworthy, diligent, meticulous, respectful towards others etc.  


2. Beginnings are usually hard, so be patient 
and do not lose your enthusiasm. During studies I was told that after 2 years of an everyday drawing, the results begin to become bearable. After 5 years you can call yourself a professional. After 10 years you have a chance to become a master (supposedly).  


3. No excuses!  
Have fun with your artistic activity but... if you treat drawing/painting/designing seriously, you should be a severe reviewer of your works. Being over-enthusiastic about your achievements can only prevent you from being better. Compare your works with pieces made by your idols and strive to achieve their level (even if your gradma and mates tell you that your drawing is REALLY GREAT, it may be not enough...yet).


4. Expand your "comfort zone"
It's very good to have a specified specialization, but try to deal with various themes. Illustrations usually consist of many elements (people, animals, interiors, exteriors, machines etc.). Besides, when you don't face new challenges, you don't get new impulses and, in consequence, you stop to develop yourself.


5. Don't work for free just to expand your portfolio 
Personal works are much better for this purpose and you won't feel "used" after all. At the very beginning of my career I had a few profit-share "works". Not only there were no profits, but also these illustrations weren't revealing my real potential, which (hopefully) can be seen in personal works.  


6. Pay attention to the right work-life balance 
Being a freelancer can be very time consuming. It doesn't only mean doing commissioned jobs. It means searching for commissions, preparing your portfolio, writing blog post, tweets, facebook posts, developing your artistic skills, trying to fix something to eat (even if you haven't bought anything for a week) etc. 
The good news is that initially it's surprisingly easy to work 16 hours per day/ 7 days a week! The bad news is that it actually may cause a physical exhaustion and professional burnout... and your friends will totally forget about you. When you see that your eyes weaned themselves from sunlight and your neighbours doesn't know who you are, it may be the right time to take a break.

With this being said, I think I'll make a few more sketches...