Showing posts with label dark. Show all posts
Showing posts with label dark. Show all posts

Thursday, 1 October 2020

TOP 3 illustrations (dark and fantastical)



have some serious doubts whether people still bother reading something as old-school as blog posts. However, I prepared a new post, just a short one. 

Not so long ago I made 24 illustrations for an upcoming fantasy card game (yay!). Nevertheless, currently I can show only 3 of them (not-so-yay). 


After long deliberations  the TOP 3 was finally chosenLadies and gentlemen, please let me announce: 


#3 “Infiltrate”  

Simply because most of my illustrations present only buildings. And this one looks quite mysterious (I hope).




#2 “Tsunami”  

 A combination of classic “grimdream” medieval architecture and dramatic/time-consuming waves. 




#1 “Lord of the Void 

Because dark surrealism is my favorite genre... is there such genre as “dark surrealism”? Anyway, the color combination is nice.






Saturday, 2 November 2019

Mysterious Temple



Ha! I bet that you totally forgot about my blog… I apparently did. A year and a half of silence would suggest that anyways.

The illustration below was actually made over one and a half year ago, which could confirm that I haven’t drawn anything since a looong time. But that’s not true, I swear. I’ve been just extremely busy with projects I cannot share with you… yet.

I’ll be brief (just as a busy person like myself should be).


In the beginning, I made a few concept sketches. Not real pieces of art, I know. But don’t lose hope:

Outlines drawn in pencil:

Some details in waterproof ink:


The whole building and the foreground were masked with masking fluid to protect these areas from being painted over with very liquid paint (“wet on wet” technique). Mountains were salted to achieve these textures:

Working on the sky with watercolor paint mixed with gum arabic. Previously masked areas were painted slowly and carefully:

Hmmm… looks almost like the previous step. Maybe I just wasted my time, but I actually added some extra precise shadows and highlights with ink and dense white watercolor paint:


Friday, 2 February 2018

Slavic Hut - video courses

Some time ago I decided to focus on making video classes. I’ve been asked for that quite a few times, but it required resources and time, so the courses have been postponed constantly. Until now! The course about designing fantasy architecture was prepared (with loooong breaks) for about a year. For some strange reason, the hardest part appeared to be self-presentation…

Anyway, now it’s finished, so if you would like to get to know the rules of designing imagined buildings for a need of games or books, or if you just would like to take a look at the whole mass of hand-drawn more or less fantasy details and listen about medieval buildings you can visit my Skillshare page (link to my profile). 

In this course, besides plenty of many details, I presented also a few “case studies” which are detailed illustrations based on the knowledge handed in the course. I explained there WHY these illustrations look the way they look and here I’ll explain HOW they were drawn step by step.

1.      A small and super fast concept sketch with side notes. What a potential, Ladies and Gentleman! Nah, the aesthetic aspect is not the strongest point here. What does matter is capturing the right composition and it’s much easier on a small piece of paper and without worrying about drawing fine, straight lines.


2.      The first line was the horizon line. Then I marked the basic parts of the composition. The corner of the hut is placed in the 1/3 of the width of the frame. The boat and the roof lines are pointing to the main tree.


3.      Adding more structure: reed, a fence, some strange skulls, a large stone with magic symbols (also placed in 1/3 of the width of the frame). The “Thundermark” on the stone is a symbol of Perun – the God of warriors and lighting (in other words a Slavic version of Nordic Thor).


4.      After clarifying the most important elements in the previous step, I feel confident enough to draw with ink. I traced here the pencil sketch with a little more awareness of materials(note that wooden beams and the forked pole are more organic than geometric now).


5.      Textures and shadows - part I. In my humble opinion, the XIXth century craftsmen were absolute masters in capturing textures and material structures, so after short googling, I got some inspiration.


6.      Textures and shadows - part II. It took me ages… or at least a few hours.


And then I colored it with watercolors! If you are curious about how it proceeded and eventually the illustration turned out, just click below 😊







In the next post, I’ll present another “case study” from my course – a medieval town square.